﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

using ProjectPigs.Assets;

namespace ProjectPigs.Scenes
{
     public class Strip3D
    {

         List<PPModel> models = new List<PPModel>();

         public bool IsEmpty
         {
             get
             {
                 if (models.Count == 0)
                 {
                     return true;
                 }

                 return false;
             }
         }

         public Strip3D()
         {

         }

         public void addMesh(PPModel model)
         {
             models.Add(model);
         }

         public void draw()
         {
   
             foreach (PPModel model in models)
             {
                 Renderer.drawMesh(model);
             }
         }



    }
}
